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    [Keppel Internship Programme 2027] Intern, UX/UI (Jan - May 2027)

    Keppel Ltd.

    Singapore, SingaporeInternship28 Jul 2026

    About this internship

    Job Description Keppel is a leading global asset manager and operator with strong capabilities in energy & environment, urban development and connectivity, creating solutions for a sustainable future. The intern will be responsible in the following: Design and prototype user experiences across consumer-facing platforms (web/mobile) and enterprise/internal systems (admin portals, dashboards) Support user research and usability testing (e.g. interviews, observations, testing sessions) to understand user needs, motivations and pain points Collaborate with product managers, engineers and designers to iterate solutions and ensure alignment with technical feasibility UX Designer track: Translate user insights into user flows, wireframes and visual concepts UX Engineer track: Support prototyping, UI behaviours, or component-based implementation (where applicable) Explore AI-assisted design and prototyping tools where appropriate, with guidance from the team Learning Outcomes: Gain hands-on experience working on real product features or workflows in an IT and digital product environment Develop capability in understanding user behaviour and translating insights into intuitive design solutions Learn how design, engineering and product collaborate to deliver user-facing and enterprise systems Build familiarity with modern tools, including AI-assisted design workflows, and understand responsible usage Receive structured mentorship, feedback and exposure to design critique practices Job Requirements Pursuing a diploma/degree in either creative disciplines (e.g. Industrial Design, Product Design, Visual Communication, Media, Fine Arts) or technical disciplines (e.g. Computer Science, Information Systems, Software Engineering) Strong curiosity about users, behaviours and motivations, with interest in solving real-world problems Comfortable engaging users (e.g. interviews, testing) and translating ideas into tangible outputs (sketches, flows, or prototypes) For UX Designer track: familiarity with design tools such as Figma (academic or self-taught acceptable) For UX Engineer track: interest in front-end development, prototyping, or design systems (basic coding knowledge is a plus) Interest in AI tools, digital products and emerging technologies, with willingness to learn BUSINESS SEGMENT Corporate PLATFORM Operating Division