[Keppel Internship Programme 2027] Intern, UX/UI (Jan - May 2027)
Keppel Ltd.
Singapore, SingaporeInternship28 Jul 2026
About this internship
Job Description
Keppel is a leading global asset manager and operator with strong capabilities in energy & environment, urban development and connectivity, creating solutions for a sustainable future. The intern will be responsible in the following:
Design and prototype user experiences across consumer-facing platforms (web/mobile) and enterprise/internal systems (admin portals, dashboards)
Support user research and usability testing (e.g. interviews, observations, testing sessions) to understand user needs, motivations and pain points
Collaborate with product managers, engineers and designers to iterate solutions and ensure alignment with technical feasibility
UX Designer track: Translate user insights into user flows, wireframes and visual concepts
UX Engineer track: Support prototyping, UI behaviours, or component-based implementation (where applicable)
Explore AI-assisted design and prototyping tools where appropriate, with guidance from the team Learning Outcomes:
Gain hands-on experience working on real product features or workflows in an IT and digital product environment
Develop capability in understanding user behaviour and translating insights into intuitive design solutions
Learn how design, engineering and product collaborate to deliver user-facing and enterprise systems
Build familiarity with modern tools, including AI-assisted design workflows, and understand responsible usage
Receive structured mentorship, feedback and exposure to design critique practices
Job Requirements
Pursuing a diploma/degree in either creative disciplines (e.g. Industrial Design, Product Design, Visual Communication, Media, Fine Arts) or technical disciplines (e.g. Computer Science,
Information Systems, Software Engineering)
Strong curiosity about users, behaviours and motivations, with interest in solving real-world problems
Comfortable engaging users (e.g. interviews, testing) and translating ideas into tangible outputs (sketches, flows, or prototypes)
For UX Designer track: familiarity with design tools such as Figma (academic or self-taught acceptable)
For UX Engineer track: interest in front-end development, prototyping, or design systems (basic coding knowledge is a plus)
Interest in AI tools, digital products and emerging technologies, with willingness to learn
BUSINESS SEGMENT
Corporate
PLATFORM
Operating Division